I guess I need to seriously take some Photoshop CS5 courses or something, because I just cannot get my latest model with that "coolness" factor. You know what I am talking about...a great 3D artist (like KaranaK karanak.deviantart.com/ ) does a model in Google Sketchup, then takes it to a completely higher level with suburb polish. I guess that is real art talent comparative to my hobbyist efforts, but... it leaves me wanting a lot more for my submissions.
So, what is the best way to get into Photoshop for post-production type of work? Anyone stopping by can see what I have been doing in the meantime...and it really isn't passing the smell test. Is it just a brush thing? Should I download a ton of brushes to jump start my development?
Any ideas or techniques would be appreciated!
-K