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Submitted on
December 12, 2011
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Heavy Corvette B87 by karash-amerius Heavy Corvette B87 by karash-amerius
Summary
This is a "Black Adder" heavy corvette class strike fighter of the 32nd "Lion's Pride" SpaceWing of the Republic Navy. This ship was intended to engage and destroy lighter strike craft with its dual-pod Hellcat munitions system. While most Hellcat systems are confined to one pod, or integrated in a smaller package, the Black Adder features this weapon system as it's main component. It's advanced control and targeting equipment allows for only 2 crew members, which is less than Imperial or Federation designs. The forward mounted weaponry is intended to engage slow hardened targets such as light capital class ships (or convoy transports) if it's primary mission is a success or non-binding. Republic officers use these birds with great success escorting heavy bomber groups into battle.

The "Lions Pride" 32nd SpaceWing are primarily known for escorting command class corvettes from lighter interceptor strike craft. They are renown for their baiting tactics, and often use fake "Command ID" signatures and paint schemes to lure enemy rookies into attacking their Black Adder formations.

Artist Notes

As some of my followers know, this started out as a failed project: [link]

I simply couldn't let the mesh go...so it beat me to submission over the next several weeks with a ton of modifications. Finally I got something I really enjoyed looking at. So much so, I had to do a full cockpit! Even though the detail work will never be translated into a 2D image file, I had to make sure the project felt 'complete' as possible. The cockpits add at least 50% more time to completion I have found out.

There was a lot of problems with the shadowing of the mesh. Google Sketchup has real problems if you do design work through geometry and not overlaying external textures. This "fractaling" (as I call it) leads to really weird shadow patterns along the fuselage. You can really see how SU works when you export the mesh into Blender...holy polys! I tried to blur them out best I could in photoshop, but just couldn't fix it 100%. Just more stuff I need to improve on.

Oh, and why the long nose? I have no idea. :)

Programs
Modeling: Google Sketchup 8
Post Production: Adobe Photoshop CS5

Credits
"3D Pilot Model" - Max Grueter 2008, www.grueter.com

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Add a Comment:
 
:iconharoldpotter:
HaroldPotter Featured By Owner Jan 13, 2012  Hobbyist Writer
This is pretty close to how I envision actual star fighters being. Nice!
Reply
:iconscifiwarships:
Scifiwarships Featured By Owner Dec 21, 2011  Hobbyist Digital Artist
Yup. Lovely! Also very well presented. I have a lot to learn.
Reply
:iconstealthdesigns:
Stealthdesigns Featured By Owner Dec 13, 2011
Have you ever played homeworld? Because this looks like it would fit in a game like that.
Nice ship.
Reply
:iconkarash-amerius:
karash-amerius Featured By Owner Dec 13, 2011  Hobbyist Digital Artist
I have....got all the games. Love the universe and the style of the artwork. Really wish they would make HW3
Reply
:iconmarrekie:
Marrekie Featured By Owner Dec 19, 2011
Second that mate. Great setting. Anyway, IMO this design turned out pretty sweet after all, despite your earlier reservations. Nice curves.
Reply
:iconstealthdesigns:
Stealthdesigns Featured By Owner Dec 14, 2011
I think that's in the works.
Reply
:iconcsp499:
Csp499 Featured By Owner Dec 13, 2011  Hobbyist Digital Artist
It's awesome, yeah, but somehow I'm not getting a very military feel from it. It gives more of a hot-rod racer feel, in my opinion.
Reply
:iconkarash-amerius:
karash-amerius Featured By Owner Dec 13, 2011  Hobbyist Digital Artist
You know, you are right Csp, The long nose and the 'shark vents' on the side give it that look for sure. It definitely screams "fast".
Reply
:iconarhito:
Arhito Featured By Owner Dec 13, 2011
Nice shapes! :D
Reply
:iconeonsquirrel:
EonSquirrel Featured By Owner Dec 12, 2011  Hobbyist Digital Artist
*sings the Blacker Adder song*

Nah, seriously this is cool! :3
Reply
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