This is a "Black Adder" heavy corvette class strike fighter of the 32nd "Lion's Pride" SpaceWing of the Republic Navy. This ship was intended to engage and destroy lighter strike craft with its dual-pod Hellcat munitions system. While most Hellcat systems are confined to one pod, or integrated in a smaller package, the Black Adder features this weapon system as it's main component. It's advanced control and targeting equipment allows for only 2 crew members, which is less than Imperial or Federation designs. The forward mounted weaponry is intended to engage slow hardened targets such as light capital class ships (or convoy transports) if it's primary mission is a success or non-binding. Republic officers use these birds with great success escorting heavy bomber groups into battle.
The "Lions Pride" 32nd SpaceWing are primarily known for escorting command class corvettes from lighter interceptor strike craft. They are renown for their baiting tactics, and often use fake "Command ID" signatures and paint schemes to lure enemy rookies into attacking their Black Adder formations.Artist Notes
As some of my followers know, this started out as a failed project: [link]
I simply couldn't let the mesh go...so it beat me to submission over the next several weeks with a ton of modifications. Finally I got something I really enjoyed looking at. So much so, I had to do a full cockpit! Even though the detail work will never be translated into a 2D image file, I had to make sure the project felt 'complete' as possible. The cockpits add at least 50% more time to completion I have found out.
There was a lot of problems with the shadowing of the mesh. Google Sketchup has real problems if you do design work through geometry and not overlaying external textures. This "fractaling" (as I call it) leads to really weird shadow patterns along the fuselage. You can really see how SU works when you export the mesh into Blender...holy polys! I tried to blur them out best I could in photoshop, but just couldn't fix it 100%. Just more stuff I need to improve on.
Oh, and why the long nose? I have no idea. Programs
Modeling: Google Sketchup 8
Post Production: Adobe Photoshop CS5Credits
"3D Pilot Model" - Max Grueter 2008, www.grueter.comDownload for best viewing!